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Free 3Dmodels,3Dscenes,texture,Hdri,Shader from Evermotion, 3DDD, R&D Group and many best 3D design sites.

The Gnomon Workshop Lighting and Rendering Series: 3ds Max Techniques
The Gnomon Workshop Lighting and Rendering Series: 3ds Max Techniques
Video: h264, yuv420p, 1024×768, 399 kb/s, 15.00 fps | Audio: aac, 44100 Hz, 1 channels | 3.7 GB
Genre: Video training

The Gnomon Workshop Lighting and Rendering Series: 3ds Max Techniques

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3ds max tutorials TUTORIALS

Gnomon Assets - Daylight Fake GI Lighting Rig for Maya Complete with Presets

Gnomon Assets Daylight Fake GI Lighting Rig for Maya Complete with Presets
3D models | 8 MB

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3D MODELS Other 3D models

Gnomon Assets - 1970 Chevelle Hot-Rod

Gnomon Assets 1970 Chevelle Hot Rod
obj | tga | 3D models | 665 MB

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3D MODELS 3D Vehicles

Gnomon Assets - Fully lit, Rigged & Textured Troll

Gnomon Assets Fully lit Rigged & Textured Troll
max | obj | tga | 3D models | 204 MB

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3D MODELS 3D PeoPle 3DS MAX

Gnomon Workshop Metal Textures
Gnomon Workshop Metal Textures
JPEG | Texture | 968 MB

Gnomon Workshop Metal Textures

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TEXTURES

DEXSOFT GAMES Gnomon Hangar model pack
DEXSOFT-GAMES Gnomon Hangar model pack
3D models | 1.16 GB

This pack contains 67 models (4 rooms and 38 unique decoration objects plus LOD stages) to fill the rooms.

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3D FOR GAME 3D MODELS DEXSOFT-GAME

Gnomon Workshop - 3D Studio MAX - Christopher Nichols- Global Illumination - Interiors
Gnomon Workshop 3D Studio MAX Christopher Nichols Global Illumination Interiors
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 3.37 GB
Genre: Video training

Continuing from his first DVD Global Illumination: Exteriors Christopher Nichols explains how interior global illumination differs from exterior GI. Christopher focuses on the concept of digital sets and explores issues of interior lighting for GI including the variety of light sources that can be used as well as how space plays an important role in lighting. Christopher demonstrates the differences between regular light sources environment light IES lighting area lights and even how geometry and shaders can affect the lighting of a scene. Additionally since bouncing light plays an important role in interior GI this lecture looks at some special techniques such as using V-Ray’s photon mapping and light cache. Christopher also explores the idea of baking lighting into textures which is a useful technique for some situations. With Global Illumination: Interiors you will see the rendering of an interior space in a whole new light.

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3ds max tutorials TUTORIALS

Gnomon Workshop Texture Library Bundle
Gnomon Workshop Texture Library Bundle
JPEG | TIFF | Textures | 37.2 GB

Gnomon Workshop – Texture Library Bundle

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TEXTURES

Gnomon Assets - Canvas Texture pack
Gnomon Assets – Canvas Texture pack
JPEG | Textures | 83 MB

This texture pack inlcudes nine high-res scans of canvas (roughly 3-4k).

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TEXTURES
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