Lynda Creating Cityscapes in 3ds Max
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 931 MB
Learn to design and model a city from almost any era, in Autodesk 3ds Max. After assessing the conditions, architecture, and boundaries of the city, Adam Crespi diagrams its evolution, ensuring the digital cityscape exhibits a growth pattern and layout like any of its real-world counterparts. Then he designs the basic structure and components of the city in Adobe Illustrator, generating reusable symbols to represent trees, lights, and buildings.