
Shy Girl Poses for Teen Josie 8 and Victoria 8
Daz/Poser | 3D models | 2 MB
This product includes 16 shy girl poses for Josie 8, 4 couples poses for Michael 8 and Victoria 8.

Shy Girl Poses for Teen Josie 8 and Victoria 8
Daz/Poser | 3D models | 2 MB
This product includes 16 shy girl poses for Josie 8, 4 couples poses for Michael 8 and Victoria 8.

Arielle
Daz/Poser | 3D models | 179 MB
Maybe she’s a good witch, all sweetness and light? Or is she? You decide with the alluring witch Arielle, a beautiful Halloween holiday doll for V4! Arielle’s custom face is carefully sculpted with perfectly matching neck morph for NO unsightly seams, and comes with injection and remove poses for both V4.1 and V4.2 figure versions.

Clara for V7 by bu_e
Daz/Poser | 3D models | 165 MB
Clara is a Spanish girl. With all the Mediterranean beauty. All the Mediterranean flavor, sweet .. but intense. The perfect girl for her runtime.

Steam Battles
Daz/Poser | 3D models | 161 MB
A long time ago in a land not so far away. . .

Evermotion Archinteriors vol 2
max | 3D Scenes | 182 MB
Archinteriors vol. 2 gives you 10 textured and shadered visualization scenes ready to be rendered.

Digital Tutors Animating Quadrupeds in 3ds Max
Duration 1h 44m | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 1.06 GB
Genre: Video training
In this series of tutorials we will learn how to rig quadrupeds in 3ds Max. We’ll start by learning how to design a Flexi system for spines and necks that is modular and animator-friendly. We’ll then build our creature’s skeleton from the ground, up, and learn how the Flexi rig can be easily inserted to save us a lot of time.

3D Total Textures V16 Architectural Showroom
JPEG | Textures | 1.01 GB
Total Textures V16 – “Architectural Showroom” is full of great showroom textures, perfect for really finishing those architectural renders to the highest standards with as little effort as possible.

3D Total Textures V15 R2 Toon Textures
JPEG | Textures | 522 MB
Total Textures V15:R2 – “Toon Textures” is a collection of toon and stylised textures for use in appropriate scenes. The hand-crafted textures are categorised into sets, with each set demonstrating a continuous style throughout, thus helping to maintain a consistency within a scene.