Unity ArchVizPRO Interior Vol 3
Unity | 3D Scenes | 1.68 GB
ArchVizPRO Interior Vol.3 brings to you a beautiful european apartment.
Unity ArchVizPRO Interior Vol 3
Unity | 3D Scenes | 1.68 GB
ArchVizPRO Interior Vol.3 brings to you a beautiful european apartment.
DOSCH DESIGN 2D Viz-Images Bird’s Eye Trees
TIF | PSD | 1.26 GB
Effective architectural visualization (commercial or residential objects) needs additional elements which help to demonstrate relevant dimensions and proportions, and which “add life” to the design. For outside scenes trees & plants are particularly suited to accomplish this.
Textures and Materials in 3ds Max
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 662 MB
Genre: Video training
Textures and Materials in 3ds Max with instructor Steve Nelle takes an in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max, one of the world’s most widely used 3D packages. This course covers popular material and shader types, including mental ray ProMaterials, methods for properly positioning maps, and some of the lesser-known advanced features of the Material Editor. Techniques are demonstrated using three practical project examples. Exercise files accompany the course.
Digital Tutors Sculpting a Stylized Game Environment in ZBrush and 3ds Max
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch | 1.8 GB
Genre: eLearning | Language: English
Throughout these lessons we’ll learn how to sculpt a stylized game environment. We will look at different methods of sculpting environments in ZBrush. We will start by using 3ds Max to create a block out based on our sketch. We will then use ZBrush to create different surfaces such as stone, cloth and metal. By the end of this tutorial you will have a solid understanding of workflows that can be used to create a stylized game environment.
Dosch Design HDRI USA Road Backplates
HDri | 6.72 GB
Dosch HDRI: USA Road Backplates contains 15 backplate sets or sceneries. Each set depicts one scene through backplate images, plus the corresponding HDRI for lighting of objects – and their reflections.Through combination of the background image and an HDR-image of the object that is to be depicted at that exact location, absolutely realistic overall results are possible.
DOSCH DESIGN 2D Viz-Images Foreground Plants & Trees
JPEG | PSD | TIF | 1.26 GB
The clip-maps of Dosch Viz-Images: Foreground Plants & Trees are accurate cut-outs and are therefore perfectly suited for placement in front of other 2D or 3D scene elements. This is how your renderings achieve optimal depth appearance. The image siz is up to 4.300 pixel in width and height.
3Docean Planet Earth Realistic 3D World Globe
3ds | c4d | obj | fbx | 3D models | 216 MB
3D Earth Model in .c4d, .3ds, .fbx, .obj formats – polygons
Unreal Engine 4 Marketplace Advanced Target System 411
3D models | 97 MB
Unreal Engine 4 Marketplace Advanced Target System 411
VwBeetle 3D Model
max | tga | 3D models | 12 MB
Premium Model with high Res Textures.