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Krakatoa MX 2.1.8 for 3ds Max 2014
Krakatoa MX 2.1.8 for 3ds Max 2014
Plugin | 3ds max | 16.4 MB

KRAKATOA MX provides a pipeline for acquiring, caching, transforming, modifying, deforming, culling, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa™ MX integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.

The rendering features include Particle and Voxel representation of the same data, support for shading and texturing using standard 3ds Max maps and materials; Particle Self-Shadowing and Shadow Casting from and onto matte objects; support for per-particle Scatter, Emission, Absorption and Density data, Various Light Scattering models incl. Isotropic, Phong Surface, Schlick, Henyey-Greenstein, Kajiya-Kay and Marschner; Environment and Raytraced Reflections; Motion Blur and Depth Of Field effects; Ambient Participating Medium Extinction and more.
Version 2.1.8 supports 64 bit builds of 3ds Max 2010, 2011, 2012, 2013, 2014

During the installation, choose the version for 3DS Max 2013, but the path installation location for 3DS Max 2014.

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http://u29053311.letitbit.net/download/06160.0ea49cca2f24b1cab8b4d8f5f4ce/KrakatoaMX.rar.html

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