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Archive for the ‘TUTORIALS’ Category

Hard Surface Modeling a Modular Structure for Games in 3ds Max
Digital tutors Hard Surface Modeling a Modular Structure for Games in 3ds Max
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 798 MB
Genre: Video training

In this course, we’ll look at methods for modular modeling inside 3ds Max.

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3ds max tutorials TUTORIALS

Udemy 3ds Max + V-ray 3.0 Visualization 3 hours
Udemy 3ds Max + V-ray 3.0 Visualization 3 hours
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch | 1.01 GB
Genre: Video training

The easiest way to learn and present visualization with 3ds max and V-ray.

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3ds max tutorials TUTORIALS

Udemy 3ds Max + V-Ray: PRO material workflow
Udemy 3ds Max + V-Ray: PRO material workflow
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch | 800 MB
Genre: Video training

This course will dive into the details of 3d materials, showing you all the important tips and tricks necessary to achieve photorealism. The course will be demonstrated within 3ds Max, and the textures will primarily be created using V-Ray materials. Other types of shaders will also be demonstrated, but the class generally teaches you principles that can be applied across several different platforms. You will learn settings, shader types, map creation, etc., all while seeing real time demonstrations of materials being created and rendered.

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3ds max tutorials TUTORIALS

Cert Prep: 3ds Max Certified Professional
Cert Prep: 3ds Max Certified Professional
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 0.98 GB
Genre: Video training

In a competitive 3D marketplace, certification can be a real boost to your career. 3ds Max certification proves you know the program inside and out, and it’s a signal to employers and clients that you are a trustworthy professional.If you have the recommended 400 hours of hands-on experience, you can study to become a 3ds Max Certified Professional with this prep course from George Maestri. George reviews specific skills covered by the certification exam, including modeling, shading, rendering, effects, animation, and rigging. Brush up on topics such as setting up scenes and viewports, transforming objects, modeling polygonal objects, adding cameras and lights, rendering scenes, and configuring particle systems, as well as path animation and character rigging in 3ds Max.

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3ds max tutorials TUTORIALS

Digital Tutors Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max
Digital Tutors Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max
Duration 4h 31m | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 1.74 GB
Genre: Video training

Throughout these lessons we’ll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio and simulated forces.We’ll then be applying the results to San Francisco’s Golden Gate Bridge, giving it a radical avant-garde facelift. By the end of this training you’ll have gained knowledge and confidence to use this digital design process in your own projects.On a technical level, you’ll also be comfortable using splines, surfaces, physical displacement, animations, wire parameters, animation constraints, controllers and wind simulations.

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3ds max tutorials TUTORIALS

Pluralsight Interior Rendering Strategies with V-Ray and 3ds Max
Pluralsight Interior Rendering Strategies with V-Ray and 3ds Max
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch | 1.12 GB
Genre: Video training

When it comes to architectural visualization, knowing how to render interiors is key. This course covers the best strategies for successfully rendering interiors in order to have a realistic scene, as efficiently as possible.

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3ds max tutorials TUTORIALS

Concepting Futuristic Cityscapes in Photoshop
Concepting Futuristic Cityscapes in Photoshop
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch | 6.82 GB
Genre: Video training

In this on-demand course, Francesco Lorenzetti will guide you through the development of a futuristic cityscape using industry standard techniques for creating visually stunning concepts, including how to implement the most important photo texturing and painting techniques used in film and game environment concept art today.

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photoshop tutorials TUTORIALS

Lynda 3ds Max Advanced Materials
Lynda 3ds Max Advanced Materials
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch | 560 MB
Genre: Video training

Aesthetically pleasing and believable materials require advanced tools and techniques, such as physically based rendering (PBR). With the addition of the Physical Material and the ART renderer, 3ds Max now provides the widest range of features available for shading objects. These tools allow you to create more realism with less effort, and achieve photorealistic results in hours or minutes, not days. Join Aaron F. Ross in this course as he explores the advanced materials in 3ds Max 2017. Learn how to control PBR materials to achieve desired looks, including metal, glass, skin, and stone, and use hard surface material parameters, ray tracing, complex shading networks, and advanced mapping techniques such as displacement and procedural mapping.

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3ds max tutorials TUTORIALS

Viscorbel 4 Seasons (COMPLETE)
Viscorbel 4 Seasons (COMPLETE)
MP4 | Video: h264, yuv420p, 1280×720, 15.00 fps(r) (eng) | 5.89 GB
Genre: Video training

This advanced video tutorial will guide you through the process of creating a beautiful exterior scene and transforming it into 4 different seasons! We will start with a basic untextured 3d model + topography data and create materials and environment from scratch.

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3ds max tutorials TUTORIALS VISCORBEL

Lynda Mental Ray Control Color Bleed in 3ds Max
Lynda Mental Ray Control Color Bleed in 3ds Max
Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 32KHz 2ch | 306 MB
Genre: Video training

Color bleed is a common problem in illumination renders, where colors are transferred by reflections from indirect light. By understanding how light works in the real world, and using 3ds Max and mental ray to mimic that behavior virtually, you can prevent most color bleed problems. Join Brian Bradley as he explores GI-specific tools such as Final Gather (FG) and photon-based controls, and nonphysical controls such as the rayswitch map and object properties. These tips are invaluable for lighting and rendering specialists who control or eliminate excessive color bleed in the most fast and efficient manner possible.

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3ds max tutorials TUTORIALS
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